It’s been a very odd road we’ve traveled with wowland… I remember in wowclassic you could start a new character, and although it wasn’t hard, it had its difficult moments where you could get punched into the ground if you did something wrong or a few levels before you were ready. Then I hear all kinds of craziness about elites getting nerfed (like Hogger and Son of Arugal) who used to sharpen their claws on our backsides, but now can be killed by a stray bumblebee.
Now I’m not saying we should be exactly like Demons’s soulses…es, where you start a new game with a sword impaled into your forehead before you can even name your character. But something that gives us a bit of a challenge when leveling. I’ve never had a problem with the whole leveling process. Sure, if you’re going for your 5th level 80 then it could be more of a tedious exercise, but short of having an insta-80, the process has become much faster. I do like the Heirloom armors for those who want to breeze through, but I like that it is OPTIONAL.
However, I’m not overly sure how leveling will be just yet. I’ve heard a lot of varying things, like posts such as THESE that claim many monsters are getting buffs and will in fact be harder. I’ll believe it all when I see it, but at least it gives me hope.
Today’s cameo is Conagher.
I remember reading this <a href="http://www.thenoobcomic.com/index.php?pos=368" comic once and you totally reminded me of that. (Also, if anything goes wrong WTB edit/delete button)
dammit, maybe someday I’ll get those codes right ¬¬.
lol!!
but we’ll see if it’s really amped up or not. I’d like to see more challenges, but everything seems to be so endgame focused, it’s hard to imagine they’d make any changes like this.